We were lying about the exit: Unreliable narrators in video games

Unreliable-narrators-006-625x352Twist endings are so common in video games that players have come to expect a Big Reveal at the end of the story. Sometimes, the twist is that the person telling the story has been lying to the player — the whole time! In books and film, this technique is called the Unreliable Narrator. Often it’s used for a mind-blowing paradigm shift at the end, but sometimes it’s used for comedy, especially when the reader is aware right from the start that the narrator can’t be trusted. Video game designers have found ways to use this idea by incorporating it into the mechanics, thereby making it part of the interactive nature of a game’s story. Continue Reading at Geek.com.


About charlesbattersby

Playwright/ Video Game Journalist/ Theatre Critic/ Actor New York City · charlesbattersby.com
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