burial at sea part 1 review 001Ken Levine and the narrative design team at Irrational games have a good racket going with this series. Bioshock Infinite’s heroine Elizabeth can tear holes in reality, stepping between timelines at will. Who needs to bother with continuity when your main character is the Mistress of Time and Space? Wielding this premise like a blacksmith’s hammer, the storytellers at Irrational can reforge the older games in the Bioshock series at will; and that’s exactly what they’ve done with Burial At Sea.  Continue Reading

About charlesbattersby

Playwright/ Video Game Journalist/ Theatre Critic/ Actor New York City ·
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