Dust: An Elysian Tail – Review

Making an indie game is often a way to get your work noticed by developers and the first step in getting your next title picked up by a publisher.  In the case of Dust: An Elysian Tail, this game bypassed the small time and went from the Dream-Build-Play competition for Xbox Indie games to being a full Xbox Arcade release and one of the five games featured in the Xbox Live Arcade Summer of Arcade promotion.  The project started as an animated film, but animator Dean Dodrill took his world put it into XNA (The development kit for Xbox Live games) and turned it into a game.  The results are astonishingly good for such humble beginnings.  Continue Reading

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About charlesbattersby

Playwright/ Video Game Journalist/ Theatre Critic/ Actor New York City · charlesbattersby.com
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