I quite liked the first Trine. An indie game from 2009 by a smaller developer that used a simple premise to shake up fantasy RPG tropes, while offering a fun twist on the platform/puzzler genre. The same developer, Frozenbyte, is back with Trine 2 which sets the same characters on a new adventure using a well-refined version of the original game’s gameplay. The premise of both Trine games is that three adventurers, each representing an RPG archetype, have become trapped in one body by a mysterious artifact called The Trine. The Player can switch between Knight, Mage and Rogue at will and must learn to use their class abilities to get through a series of puzzles, traps and enemies. Continue Reading
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